
Role
Level Designer
Responsibilities
Level Design
- Propose, implement, and iterate on missions that are narrative and co-op driven
- Propose, implement, and iterate on systemic combat scenarios
- Create, explore, and test various encounter setups on AI behavior and player objectives
Narrative
- Collaborating with Narrative on creating compelling story beats and dialog branches
- Implementing dialog lines into the game from NPC interactions to mission specific scenarios
Production
- Provide Art with feedback based on Design goals (iteration and communication)
- Propose solutions and feedback to Programming on internal tools