https://www.youtube.com/watch?v=qI6JfqgfrNY
Level Designer
Inspired by the SNES classic Megaman X, Protodroid: DeLTA is a 3D action-platformer set in a Solarpunk world with a hopeful yet nonutopian vision of the future. The goal of the project is to successfully translate the fast & fluid 2D gameplay of the X series into 3D.

As one of the level designers, I was tasked on creating the levels for Grand Soleil, a futuristic metropolis with key features such as tall buildings, tunnels, highways, and wide and expansive spaces for public use.
With each level, there are special levels that shorter but challenge the player on all that they’ve learned from platforming and enemy encounters.